Dev Log

Heading to Kobe Kon!

This is the obligatory “whoa where have we been hahaha” apology intro.  Now that that’s out of the way, let’s talk about where we’ll BE this weekend!

We’ve been working hard on cranking out progress for The Witching Hour, and after a very helpful round of play testing a few weeks ago, we’re ready to bring it to an event with actual in person play testers!  The play testers we’ve been working with are absolutely amazing and patient people, and thanks to their help, we’ve made this new version pretty smooth.  It’s still very much an Alpha, but it’s moving along.

We’ll be at Kobe Kon (not Bryant) this weekend at the Everett Mall in Washington state.  It’s green, it’s blue, it’s gray and everything else in between.  If you’re in our neck of the woods, stop by–we’ll be under the Seattle Indies umbrella, and it’s crazy exciting to get to be a part of this very legendary group!

I’m running on espresso shot fumes over here, but it’s pretty exciting to know that in less than 24 hours, we’ll have made our first in person debut.  A huge thanks to Patrick and Daniel for all the work they’ve put in to building this current demo, and to all of our amazing play testers who broke this game so thoroughly and so patiently that it’s smooth for everyone this weekend.


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