Create Tech Dev Log

Dev Log 14: EARLY ACCESS IS LIVE!!

This is one step closer to full release, ya’ll…it’s EARLY ACCESS TIME!! You can now buy CreateTech at the Early Access price over here on Steam, and join in on the progress as we move closer to full release in February 2020! It’s been a long time coming for us, and we’re really excited to …
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Create Tech Dev Log

Dev Log 13: ALPHA DEMO IS LIVE!

STAY CALM, EVERYONE.  IT’S HAPPENING.  THE ALPHA DEMO IS LIVE! You can get the demo on our Itch.io page, and it contains System 1 Planet 1 in its entirety.  Polish and detail is still in progress, but the build is functional and ready for you to play!     Early Access The next step in our …
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Create Tech Dev Log

Dev Log 12: Release Date Update and EARLY ACCESS

Well well well.  We return triumphantly from PAX West, SIX, and PAX Dev with an updating release date and some additional, equally exciting new.  Because who doesn’t like a release date adjustment?      The new release date is February 29, 2020!  There are a handful of reasons for pushing this date, but it boils …
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Create Tech Dev Log

Dev Log 10: Increasing the Team and RELEASE NEWS

Buckle up, ya’ll.  We’ve got some NEWS TODAY! First and foremost, we submitted CreateTech into the Seattle Indies Expo a few weeks ago!  This was a mad dash of cleaning things up, making things as functional as possible, and crossing fingers.  The trailer is live here, and we’re holding tight until we get submission news …
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Create Tech Dev Log Witching Hour

Dev Log 7: Fresh Starts and Progress!

A new year has dawned, which is pretty cool.  Another pretty cool thing?  PROGRESS. We’ve had some big developments to the availability of the team, namely finishing school (woot woot game design degree) and working at home full time.  Because of this, things are freaking moving, man.  But what’s moving?  At what pace?  Who’s working …
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The Witching Hour

Dev Log 8: Hello, Unity Collab and New Ideas February 1st, 2019 Hello hello, we’re here with a Friday update!  It’s NEW, it’s EXCTING, it’s AN UPDATE! Get excited if you’re not already.  Because things are chugging right along!  We spent a lot of time in the design realm this week, with some ideas getting churned …
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