Create Tech Dev Log Witching Hour

Dev Log 7: Fresh Starts and Progress!

A new year has dawned, which is pretty cool.  Another pretty cool thing?  PROGRESS. We’ve had some big developments to the availability of the team, namely finishing school (woot woot game design degree) and working at home full time.  Because of this, things are freaking moving, man.  But what’s moving?  At what pace?  Who’s working …
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The Witching Hour

Dev Log 8: Hello, Unity Collab and New Ideas February 1st, 2019 Hello hello, we’re here with a Friday update!  It’s NEW, it’s EXCTING, it’s AN UPDATE! Get excited if you’re not already.  Because things are chugging right along!  We spent a lot of time in the design realm this week, with some ideas getting churned …
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